Wednesday 9 May 2012

Survival Horror Games from the west.

Dead Space is a third person survival horror released in 2008 developed by EA redwood shores and published by EA.The main designers were Glen Schofiled who is now part of Sledgehammer games and Bret Robbins the creative director of the game. The game follow Issac an engineer who is investigating a distress signal from another ship done by his Girlfriend Nicole. This ship has been infested with a virus that has cause humans to violently attack each other. The dead humans are then turned into creatures known as Necromorphs which then continue to attack other humans to continue the spreading of the virus.
This has been a successful released due to the incredible storyline and the insanely sick deaths that can be impaled onto NPCs and Issac which could lead to characters limbs falling off or being eaten alive and the bottom half of the body being spit out. This creates the standard part of the horror genre. The survival part of this game is avoiding the creature deadly attacks while solving puzzles and finding equipment to improve Issac's weapons and armour suit. This game has a second release and a third one in production. The series has also brought in an animated film and comic book.
Source: Wikipedia.

Bioshock is an first person Survival Horror developed by 2K Boston (now known as Irrational games) and published by 2K games. The game is set in a alternate 1960's underwater city known as rapture. This incredibly great game follows Jack a character who finds a lighthouse which leads to rapture city after a plane crash. Jack is contacted by altas through radio and requests him to stop Ryan by following missions to get close to him. The game also has many different ending depending weather you kill or free people known as little sisters.
This has been a very successful game as it has been a very different type of first person shooter games apart from being a survival horror is the way that the story has been designed.
The game has been heavily influenced by Novelist Ayn Rand and her book "Atlas shrugged". The book gave the developers of the underwater city to escape the crumbling society. It has also help create two type of characters; The creator and The destroyer. The creator is of course the person who built the rapture city. However the destroyer is very mysterious character. The mian quote in part of the game "Would you kindly" Was influenced from the film The usual suspect as it was spoken in the final scene of the film.
Sources: Wikipedia, IGN, 2K Games website, Overthinkingit.com

Alan Wake is a third person shooter psychological thriller action game developed by Remedy Entertainment and published by Microsoft Game Studios. Released in 2010. The story follows bestselling thriller novelist Alan Wake, as he tries to uncover the mystery behind his wife's disappearance during a vacation in the small fictional town of Bright Falls, Washington, all while experiencing events from the plot in his latest novel, which he cannot remember writing, coming to life. The design of the environment is light and almost welcoming but with a hint of something hidden away, like the town of Bright Falls (where the game is set) is hiding something, which it is. You find out later that there are a few places in the world where reality and dreams/fiction are almost the same thing, and Bright falls in on this fault line, so to speak.
When the darkness comes along, like night, the whole place has a kinda bluey/black undertone that makes the darkness seem more threatening, especially when around the things it's taken over
The same kind of shimmer is almost everywhere, and it takes over a slight smoky texture too. The darkness is...dark, misty, almost transparent, and it shakes an shimmers around those it controls.
Sources: Wikipedia and Craig Johnson

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